Abstract
The use of technology inside the classroom is con¬tinuously growing and options for learning platforms are increasing. University of Nebraska-Lincoln undergrad¬uate students enrolled in four different Animal Science courses had the opportunity to utilize online interactive activities developed through a software program called SoftChalk. The activities were developed as an addi¬tional resource for students to use as a review method on key course concepts. At the completion of the semes¬ter, the students were asked to complete a survey on the usefulness of the SoftChalk activities. The survey also assessed the student’s overall opinion and perceived effect that activities had on their learning experience. Students (82.68%; n=149) indicated SoftChalk activities helped them retain course material longer. While 85.94% of students noted the activities helped them feel more prepared for the exams and quizzes, only 61.72% of stu-dents felt that by completing these activities they had improved their critical thinking skills. Students (83.59%) acknowledged the review activities positively impacted their grade in the course. These interactive learning activities allowed for reevaluation of course material pre-sented in a distinctive way.
Key words: interactive activities, animal science, education, softchalk